A new tangible interface for playing a brain-training game. The whole project was designed, developed and filmed in 5 x 1 hour tutorials, which are part of the 2nd year undergrad course in Computer Science at the University of Bristol. The system uses ReacTIVision fiducial markers to track the cubes, and was programmed in Processing. Players have to spin the cubes to make the target number as quickly as possible.
Project by:
Christopher Bainbridge
Benjamin Collins
Nursyafiqah Hamidon
Mohamad Haji Mokim
Chee Chan
Kavish Bolaky
Tutorial by:
Peter Bennett
http://www.peteinfo.com
Bristol Interaction and Graphics Lab:
http://big.cs.bris.ac.uk/
Music is "toneflux" by PencilBeam
http://youtu.be/myVIeTG1F9g
http://www.pencilbeam.com
@ronnie9253 Cheers Brendan - hope the PhD is going well!
peterdbennett 2 months ago
Many congratulations Dr. Bennett
ronnie9253 2 months ago