This video shows some of the work done by a few of the students and at the International Game Architecture and Design faculty of the NHTV - Breda University of Applied Sciences (http://made.nhtv.nl/).
This video showcases rendering techniques not necessarily used in todays games but more likely to be used in future games with advanced rendering hardware. A few of the rendering techniques used include Ray Tracing, Path Tracing and Software Rasterization.
Music in this video is the "Credits" track from the Super Mario Galaxy 2 Soundtrack.
Great video. I love the interactive path tracing part, and the game with pirate ships looks awesome as well. Very nice show reel.
SuperGastrocnemius 6 months ago