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RE5--NO FRIGGIN' STUPID CROSSHAIR--Compressed.avi

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Uploaded by on Dec 19, 2009

_____Can't make much of my own mods for RE5 (yet), so I'm showcasing lots of stuff that other people
made to boot. Here's what's cookin' in this video. Satyr's ROOK skin makes Sheva look Gothalicious.
Southbeatz added that kick-ass one-handed Hydra aim for Sheva--as well as the swapped knife animation. What Wraith did--very important to those with IQs above the single digits--was killed the
mother-forkin' cross-tard crosshair. (Crosshairs, I sometimes think that they're for folks who ride the short bus!) What'd I do? Well, I added the simplified HUD because THE HUD WILL NOT DIE otherwise. There, now the game really puts players into the action.

RE4 and RE5 Mods:
http://z6.invisionfree.com/resident_evil_4_pc/

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Uploader Comments (Egglesplork)

  • is this crosshair texture removing? or function? function means that bullet will go always in the center of the screen, doesnt matter if its in a irrealistic perspective it will shot the center ALWAYS!... and texture removing is what almost all people do to remove crosshair. alpha channel edit or HEX edit the gameresource_?.arc and delte the 360 line for the 02 NOMIP.. or something like that..

  • @RubenDandrea87

    _____It's just removal of the crosshair. Game behavior is absolutely, completely, totally, and one-hundred percent unchanged with this mod.  That means, the game behaves the same way it does with the thing in place. Except, the texture gets removed. It's a texture mod. Yet what a difference a texture can make, eh?

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  • i just wanted to find someone who edit by memory hack the crosshair behaviour.. to remove it to make mouse work exactly like the pad!!!!

  • is this crosshair texture removing? or function?

  • crosshair rules!

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