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Paperman and the Future of 2D Animation

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Published on Nov 12, 2012

Animators and animation fans can see the future of 2D animation in this inside look of the 85th Academy Award Oscar winning short "Paperman", the animated short film that is now playing in front of "Wreck It Ralph". The behind-the-scenes featurette demonstrates some of the techniques used to combine 2D animation and 3D animation. The technique uses traditional hand drawn 2D animation by carrying the information with the 3D CG using a program dubbed "Meander" created by Eric Daniels.

"Paperman" director John Kahrs has described the process: "It's not like a texture map. It's just like painting on the surface of the CG. It acutally moves on a 2D layer that's driven by the CG."

John Kahrs goes on to describe the working process of animating: "...folds in the fabric, hair silhouettes and the like come from of the commited design decision-making that comes with the 2D drawn process. Our animators can change things, actually erase away the CG underlayer if they want, and change the profile of the arm."

2D animation has, for some time now, taken a backseat to 3D computer graphics but John Kahrs has stated that although he does not believe they are ready to do a feature length film using the technique that it is a direction that they are eventually going to move toward and that Disney believes there is a strong future ahead for this technology.

"Paperman" is one of the 10 animated shorts being considered for an Oscar at the next Academy Awards; as an update: it made it to the short list and won the Oscar.

For more info about "Paperman" visit their FB page.
https://www.facebook.com/paperman

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Top Comments

  • ChimeraProd

    hes a fucking idiot thinking "computer animation" means computers can make animation. computers do nothing to bring a character to life aside from being a tool like a paintbrush

    · 23

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    in reply to MrRieGuy (Show the comment)
  • 00Kaleidoscope00

    dude, we still have to create and animate the 3D models by hand. the software is just a tool, it's like clay animation.

    · 17

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    in reply to robdmccoy (Show the comment)

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  • JGlovesKR

    I just realized the pre production sketches kinda look like Jim and Pam from the US version of "The Office"...who sell paper

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  • GreenBlueClouds

    It was all in front of your face, they used motion vectors to track.

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    in reply to 8bakon8 (Show the comment)
  • Playstriker32

    You can't be more badass, in the 21st century, than to take advantage of led sketching and the classic past behind us we all know as 20th century(-) and bud it all out as a whole.

    Gen. Iou. S.

    ·

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  • clay82es

    This is a very good style and I knew this thing would be appear. Many animation companies dont want more animators. They want a good production with a great workflow and low cost and this result is also with less sections like cleaning up, scanning and animation. And in more cases this animation will have motion capture. At the end the future is for the actor not for the animator.

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  • ranmushin

    Meh, Colin's Bear is better.

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  • SpiderHeadChris

    I did not know there was so much more in Paperman

    More and more am I having the feels to become a professional animator

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  • Imta1988

    /watch?v=xVhlA1OjkZc full and complete!!

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  • kdizzy07

    No, these tweening algorithms are proprietary to Disney. They develop their own "flash" and they don't give their trade secrets to the general public.

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    in reply to 8bakon8 (Show the comment)
  • kdizzy07

    More than 10 years of animations and two 5 second tests is what you have to show for it? don't give yourself too much credit. I'm not saying you don't have talent but you have a long way to go before you can produce something in the same caliber as Disney's animators.

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    in reply to Sim Salabim (Show the comment)
  • irefusetosignup

    Have you considered that you are dumb?

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    in reply to GOLDVIOLINbowofdeath (Show the comment)
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