New SMB1 glitch with offscreen enemies

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Uploaded by on Mar 12, 2009

Not that this has any use whatsoever unless you can hack a way to put enemies up there, but it can create a surprise when a Goomba suddenly falls out of the ceiling :)

I recorded this after I threw the enemy up there. Funny that I was trying to get a decent video of this repeatedly, and once I finally give up I do an excellent one and have to record it midway.

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Gaming

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Standard YouTube License

  • likes, 4 dislikes

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  • no. no sir. It is all within the limits of the game engine. Therefore, glitch.

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All Comments (9)

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  • "That's like saying" means it's an analogy. I never said this was gameshark.

  • That's a "Lua" script, to be perfect... not gameshark...

  • he is not using codes therefore a glitch.

  • A "glitch" that will not occur without an external program editing values is not a glitch. That's like saying a crash in a game that occurs only because a gameshark code was used is a glitch.

  • glitch means problem therefore even if it is a rare glitch its a glitch

  • I wouldn't consider it a glitch either, considering it would never occur during actual gameplay. A quirk, perhaps, but not a glitch.

  • That's pretty cool. I like glitches like that in NES games.

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