Uploaded on Nov 8, 2010
Hello, this is rocknrollrocksout with a review for Worms 2: Armageddon for the ps3. I'm going to be using a whole new review system for my reviews, which incorporates the price a bit more than other reviewers. What I do is I take the price of the game, which in this case is $15, and I divide that by 10, which gets $1.50. Each game starts off with a perfect score of 100. For every flaw I find in the game, I take off that number. However, if it's a very big flaw, I may take off double the points.
Worms 2 is a very fun game. There are multiple modes. In single player, you can play a quick game, which just gives you a random team and map, or you can do missions in the single player campaign mode. Each mission in the campaign gets you cash, which you can spend in the shop to buy new maps, weapons, and character add-ons. The missions in the campaign are quite addictive, but they don't really get difficult until about 2/3rds into the campaign. The levels are either puzzle levels, which are the hardest and most rewarding, and have you do a puzzle using only a couple of weapons, or you play a normal game of worms against AI units.
There is also some tutorials, but if you've played a previous worm game, you shouldn't need to concentrate on these much. There is also an extra "firing range" mode, which lets you use all the weapons in the game on a fixed map, and place dummies to test these weapons on. This is a great way of getting trophies easily.
The best part of worms, however, are the excellent multiplayer modes. You can play locally or online, and both are fun. There are a bunch of modes. The basic modes- beginner, standard, and pro, are just normally playing, just they get more intense as you rise through the difficulties. In crazy crates, you start out with next to nothing, but crates with the best weapons drop form above and it's a race to get to them. There are also rope racing and forts, where each team has a base where they fire from. Online, you can play these games with friends, random players, or in a ranked match. The host of the game gets to choose the map, but not in ranked matches, where the maps are fixed.
In Worms 2, you get to create your own teams and game modes. For your teams you select the way your worms look, what gravestones they have, their victory dances, and their accents. There is a whole lot of variety in the accents but most not much in how they look. You also get to name the team and all of the worms. You can use these teams in any of the modes, except in games that you have been invited to, in which you'll have to stick with the default teams. The game modes you create can only be used in local matches, but they have a lot of possibilities to choose from. You get to tweak everything down to what weapons you have and what ammo they have, and what sort of maps are used.
The weapons are the most important thing in worms, and in Worms 2, they pack a supreme punch. There are all the old weapons you know and love, as well as new ones, including the game-changing Armageddon, which does exactly what it says on the tin. The game does have a lot of weapons, but you kind of feel cheated when you find out about 10 of the spaces on the weapons selection screen aren't filled. But, I don't really have any complaints.
The graphics in Worms 2 are excellent, and are good in the 2d form they are suited to. The sound, however, is flawed in more than a few ways. Sometimes, you won't hear any music at all, and at others, it will play at random intervals. The weird thing is that this seems never to happen online, where I'd expect it to happen. It would be nice if you could play your own music, like so many multiplayer games nowadays let you. Also, the sound effects for the weapons seem to get confused often, but I won't really complain too much about that because hearing a sheep baaing when your worm drowns never ceases to amuse.
I think I've covered everything important, so without further ado, I'll rate the game.
Well, here's all the things I found flawed about this game:
-You can't share randomized maps. In fact, the maps have barely any variety (-3)
-Music is glitchy and sometimes nonexistent (-3)
-You can't have multiple local players online (-1.5)
-Teams are limited to 4 worms, still (-1.5)
-No Lava in maps anymore (-1.5)
-Sound can get messed up sometimes (-1.5)
So, the final rating for Worms 2: Armageddon is 88/100- Great
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