Making The Art in Dead Space

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Uploaded by on Sep 30, 2010

Dead Space is a new video game from Electronic Arts that is shaped on horror films. Here we talk with art director Ian Milham about the process of making the art in the new game.

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  • I like how at 7:21 the art director absolutely nailed which Star Trek movie the guy was talking about.

  • unholy noises...haha

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  • wow that was very interesting, i didnt know they hired people in phases like that. I always thought they hired from the beginning or the project and you stayed on til it was finished depending on your position. and this guy really knows his stuff but i guess if you are director then you are supposed to be on top of your game. you can tell the interviewer was lost when he was breaking down the technical stuff, but i was sort of lost with him too. great stuff

  • One of the best interviews I've seen in a long time! Dead Space is definitely a great game and I can't wait for the 2nd one to come out next year. As for Mr. Milham, he seems like a very knowledgeable and honest person who knows how to impress gamers alike.

  • i thought the really fast moving (sorta glitchy) necromorphs were sooo dumb and annoying... but other than that the game was perfect

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