Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

StarCraft 2 - [T] 2 Marines 2 Marauders and a SCV - Strategy

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
106,721
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 23, 2010

Force StarCraft 2 Strategy presents: 2 Marines 2 Marauders and a SCV

Learn Step-by-Step how to execute this strategy!

(10) Supply Depot
(12) Barracks
(13) Refinery
(18) Orbital Command
(19) Tech Lab
(20) Barracks
(22) Concussive Shell
(27) Tech Lab on 2nd Barracks

- Push out when you have 2 Marines and 2 Marauders

- Bring two SCVs with you to assist in attack as well as attempt to build bunkers

- Continue supporting the attack by producing more units and having them rallied to opponents base

NOTE: Build orders should never stay static and are subject to change based on what your opponent is doing! Remember this is an RTS: use your brain, be adaptable, profit.

To stay up to date on the latest StarCraft strategy and discussion be sure to subscribe to our YouTube channel.

Force StarCraft 2 Strategy
Your premier location for SC2 Step-by-Step strategies and tutorials.

  • likes, 9 dislikes

Link to this comment:

Share to:

Top Comments

  • @youfatboy117 i thought it sounded more like a bar joke haha

  • that's cool, we have no idea what the top 2 comments are talking about.

see all

All Comments (208)

Sign In or Sign Up now to post a comment!
  • The title sounds like a Porno

  • This strategy is shit. GL finding a Protoss player with a single stalker up at 6 minutes.

  • is this viable still

  • that protoss player sh*t the bed

  • But what he should have been doing ( the protoss player ) Knowing his opponent is terran, build units with the gateway while waiting for the research to finish warp gate.

  • You can twice time shoot pylons and zealots will no spawn.

  • wtf this attack came at around 6 mins, almost all good toss players should be able to get warp tech befroe that.

    and if they dont have it, they should easily be able to hold with probes and a stalker

    this must be like a gold or lower league game

  • Anyone else watch this in full screen and when your done hit F10?

  • it won't work vs zerg for those who are asking, as you can't kite 100 minerals worth of zerglings (4) with 1 marauder, like you can with zealots, so your forces will get surrounded and eaten

  • FF's are the key to Protoss. Just FF the ramp. EZ

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more