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Testing PhysX.Net in C#

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Uploaded by on Jun 29, 2008

!! I don't have the source of this anymore !!
This is a video of a little game project that is currenty in development.

It uses the PhysX C# wrapper by http://www.stilldesign.co.nz/

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Science & Technology

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Standard YouTube License

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All Comments (10)

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  • @fer0mrkva Google?

  • can you please send me source? i dont know how to implement physx into xna game

  • lul

  • stfu

  • According to both wikipedia and nvidias developer page the library exist for 360, ps3, windows and linux.

  • you'r right

    you need so many dedication.. live for this..

    lear to programming in any language..

    learn object oriented programming..

    learn maths (linear algebra) and physics basis

    learn software patterns

    learn learn and learn

    you can run tutorials.. but a real game need sofisticated skill about software

    a first recomendation to any people interested in game programming..

    the way is c++ and oop

  • Take a look at quest3d engine ;). It supports Physx, Newton and ODE physics.

  • University and 5 years

  • Unfortunately PhysX is windows only. It is a raycast or real gear?

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