i changed the formerly integer based rotation symmetry calculation to floating point, therefore it can animate fractals with different rotation counts into each other. this video demonstrates the new symmetry animation capabilities.
600 frames, 1280x720, rendered in 21 hour, on a pmac g5, by my own program.
fake motion blur made with photoshop, on a per frame basis, by script, in 1 hour.
i don't know why youtube ruined the first seconds :(
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