We apply example-based texture synthesis to motion fields. Our technique takes on general exemplars and can generate artistic effects difficult to achieve via prior art such as heart-shaped swirls in fluids. We can also produce 3D outputs from 2D inputs. Our applications include fluid animation and group motion.
For more information, see our SIGGRAPH Asia 2009 paper with the same title: http://research.microsoft.com/apps/pubs/default.aspx?id=101761
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