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Realtime Atmospheric Scattering in OpenStreetMap 3D Virtual Globe

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Uploaded by on Jan 19, 2011

Playing around with sun settings and atmospheric scattering variables in 3D OSM Virtual Globe from http://www.osm-3d.org.
The atmospheric shader is based on Sean O'Neil's Code
The Application is written in Java and GLSL. It is called XNavigator.
Data: OpenStreetMap, SRTM, GTOPO30.
Captured on ATI Radeon HD5970

created by Arne Schilling

Category:

Science & Technology

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License:

Standard YouTube License

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All Comments (8)

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  • Warszawa!

  • looks nice but the specs of the buildings is a bit to high

  • youtube.comSLASHwatch?vEQUALSB­sxaDokrAunderscore8

  • Sorry for that link, YT had prohibited otherwise

  • youtube.comSLASHwatch?vEQUALSv­ESzFjunderscoreTA4E

  • test

  • link:kde.org/applications/educ­ation/marble/

  • Wooooah! How cool's that? Could you asap integrate this into Marble[KDE SC]?

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