Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

~How to Play Mario: Cape Induced Landing Lag

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
5,816
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 9, 2009

[Video Text]
If Mario is able to cape an opponent right before they land on the stage. They will have a slightly increased amount of landing lag. This means that it will take a little longer for your opponent to move after they have landed, giving you the chance to attack.
A clearer example of Cape Induced Landing Lag can be seen in Training Mode."If you go into training mode and set the computer to jump it will take the computer longer to jump even though they are on the ground. After practicing on the computer you should be able to induce lag on human players. This seems great for grabs/combos."
-The Master of Mario

"Honestly, this isn't really new. Anyone that has been using the cape on-stage would have been capitalizing this use but not really knowing it. In any case however, it's good for this to be noted so all Mario mains would know how to use it. This could even give us a free F-Smash."
-HeroMystic

Category:

Education

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Top Comments

  • Mario is a beast, and his best moves are often very overlooked.

  • i am a mario fan too. i think he a great part to brawl. keep discovering new things about mario because he has a potential to be in the high tiers.

see all

All Comments (3)

Sign In or Sign Up now to post a comment!
  • Loving the sonic music.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more