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iCub robot simulator: towards a cognitive architecture for studying attention deployment

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Uploaded by on Aug 5, 2011

Demo of an application, relying on the iCub robot software simulator, currently under development at the Centre for Robotics and Neural Systems at Plymouth University, UK.

The work is carried out within the EPSRC VALUE project.

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Education

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Standard YouTube License

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  • @wlorenz65 mate... please! :)

  • @fabiettore I prefer videos over papers because it's harder to lie in videos than in papers. I'm no expert and expert groups tend to develop group lies and use their expert terminology to keep the laymen out.

    Attention and skin ... just take some volunteer and tell him to attend to your blackboard with symbols on it. Then pringe him with a needle and see how long he will keep his attention to the blackboard instead of trying to find the cause for his pain.

  • @wlorenz65 glad I don't make you laugh anymore. Concerning artificial skin - although I still don't get how that should be related to attention deployment (at least, for how we are looking at it) - you can easily find some papers published in 2008 describing possible implementations. Implementations that are now quite common in robotics (several iCub robots, just to give you an example, have already been equipped with it).

  • @fabiettore I'm no scientific expert. So just delete me ;-)

    The announcement that skin will come in mid-2012 was in video v=YnYzh-xR3X0 but it's in German. I don't know if this is a joke but it sounds reasonable to me. Although this "skin" can detect only pressure; not pain, not temperature, and not vibrations. But humans (parents, mates) "program" each other via the skin. Scientists are not allowed to reinforce children this way during their experiments, so they may be blind here.

  • @wlorenz65 I'm a bit undecided whether to delete your message straight away or give you a second chance to embarrass yourself. Would you mind to elaborate a bit more in detail on why attention deployment couldn't be studied having static images as reference? Concerning your unrelated mention on robotic skin ("announced for mid 2012", lol?), that seems to prove you don't really know what you're talking about. But I might be wrong thus I eagerly look forward to hear in detail your expert advise!

  • Attention deployment from presenting static 2D images with no meaning? Hahaha. You guys are so funny!

    I would like to see a simulator where the simulated iCub can physically interact with 3D objects. It should also be easier to develop a virtual skin instead of a real skin, which is announced for mid 2012.

    Skin is an important rewarder and gives objects a meaning.

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