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3DSMax Reactor Fracture and Rigid Body collisions

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Uploaded by on Jul 12, 2007

This was a quick test to see the difference between a rigid body collision and a fracture collision. The planks use Fracture and will attempt to hold together until a certain force is applied to them.

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  • COOL! I WILL NEVER MANAGE TO DO THIS! I'M SO STUPID:(

  • wheres the tut? :)

  • It's the same principal as there... you only need the ball accelerating, but if you can basic 3ds animation that shouldn't be a problem:)

  • sure, it is uploading now... 79%. I'll tell you when it's done uploading. I didn't think anyone would respond so quick^^

    It's called 3DS max basics #04 - reactor

  • Care to share??

  • I've got a tutorial:)

  • I've got a tutorial:)

  • yerr a tutorial would be cool

  • cool stuff. know of any tutorials for fracture online?

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