In this tutorial I would like to explain how to use Blender for the design of visual arts -particularly sculpture- and architecture.
Blender is a crucial tool for contemporary art. We use it at the Academy of Fine Arts of Brera in Milan, where I teach.
It' s a very complete software and it' s a link among visual arts -i mean sculpture, painting and graphics- and architecture, stage design, design and applied arts and, finally, multimedia and interactive virtual worlds.
You can model an entire virtual world which is also a parametric world that you can mesure with the Blender unit. Then you can interact with this world and you can share it with other people on the internet using Subverse, Second Life or other software.
Stefania Albertini and me have made this sculpture in real life; it' s a bubble making machine, a self illuminating sculpture made with iron, transparent plastic and Leds. We liked to give the idea of bubbles so we used Red Green and Blue Leds with light automatic changing to simulate something untouchable.
Our final target is to realize an installation with real structures projecting 3Dlights or olograms controlled by Blender.
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