This tutorial describes the process of sending messages to objects. In order to do this successfully, one needs to know what kind of messages to send to the object. This will vary from object to object and can be ascertained by hovering the mouse pointer over the inlets of the object. The object's help patch and documentation should also be consulted. This tutorial uses the Max "counter" object and the MSP "cycle~" object to demonstrate the process of sending messages to objects.
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