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CBNA SmartLight - Game Maker lighting engine

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Uploaded by on May 23, 2010

CBNA SmartLight, a 2D light and shadows engine written in GML for Game Maker 7 & 8.

http://lecbna.org / http://gamemaker.fr

Forum thread with download link:
http://cbna.forumactif.com/game-maker-f7/cbna-smartlight-moteur-de-lumiere-t1...

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Gaming

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Standard YouTube License

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Uploader Comments (Bast32)

  • i copied this into my game and when i have played about 1 minute or so the game shows an error :

    ________________________

    ERROR in

    action number 1

    of End Step Event

    for object obj_engine:

    Trying to use non-existing surface.

    Why!!??

  • @MrOkke96 This error usually shows up when the system tries to use a surface that couldn't be created due to the lack of free video memory. Maybe there's a specific point in your game where there are too many lights or effects for your computer to handle.

  • is there any way that you can make the "torch" light jump to the position of the player and have the same image_angle as the player? because i tried to make the instance_place() to the player position and the point_direction, but it didn't work???

  • @MrOkke96 Use the variables sl_light_[something] to modify a light's attributes. In this case, you'd need sl_light_x, sl_light_y, and sl_light_angle.

  • Very nice engine, but do you think you could translate it over to english?

    It's a bit confusing to read the comments when they're in french, and I miss some of the letters which gives me some squares in the lines, makes it hard to translate it..

  • @Zatule Yes I've read that quite a number of times, and I'm sorry about it. But most of my effort is currently directed towards some other projects I'm working on, so I won't be working on a translation any time soon. But I sure am considering it.

    The good thing is that I've seen the engine being used in quite a few games made by non french-speaking people, which shows that the relative simplicity of the engine and the 'tools' bundled with it can sometimes be enough to learn to use it.

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  • @Bast32 No, I dont think so, even if im standing still the entire game and no effects at all the error keeps showing up:/

  • @Zatule English please! Looks wonderful!

  • My French is godawful! That's not helpful D:

  • This is a extremely well done engine. I just wish all the file's were not in French.

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