This is my practice run through the SNES Shadowrun, part 11. It has more mistakes than I'd accept in a real run; but it shows how I plan to do the deed.
I dunno if I should even bother to show this. I mean... the Aneki building is dead easy if you can beat Drake and you have the Invisibility spell.
I did decide to use judicious Matrix combat to speed it up and it worked. I'll have to do that in the real run.
The run came out to about 124 minutes, or just over 2 hours. I'll be busting my balls to get a sub 2-hour run in the final version. I think it's entirely possible.
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