Let's Play Lufia & the Fortress of Doom #17 - The Keymaster
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All Comments (133)
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6:04 It's called Quantum Physics.
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longer dungeons?
Where did this come from?
wher is this going?
this thing, i will destroy!
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I hated this the game was fun but the idiots who made the game made to many random battles
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Are you the Gatekeeper?
Newer games have more storage space, so they figure they ought to make everything bigger. People also complain when things are "too short". Goes to prove the adage that you can't please everybody.
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Not even 30 seconds in and your voice already cracked
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what are you talking about? the dungeons in the original FF each took at least 3 hours if you didn't die and made it through in one try. Not saying it's cool, just saying it's not a new thing
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#cough cough cough# runescape #cough cough cough#
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I guess the game designers wanted the longer dungeons to mimic real life. By making them longer, it makes it seem like you are actually going through the dungeon. That's my theory at least.
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5:09 I was expecting an MGS2 reference. >.>
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I blame The Elder Scrolls series for the whole taking a eternity to get from Point A to Point B, more specificity Morrowind since unlike TES 2: Daggerfall and TES 4: Oblivion they didn't have a real system to make traveling long distance easy or shorter. Oh you need to get to the Dunmer Camp in the northern Ashlands? well start walking for the next 35 minutes and hope you don't make a wrong turn or get lost. Of course alot of the Ultima's weren't much better but still.
Play Dragon Quest VIII HCBailly! :D
Destroyificator 1 year ago 8
3D games = 3X as long games
TheMasamuneSeeker 1 year ago 3