Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Adaptive mesh sculpting 2

Loading...

Sign in or sign up now!
8,856
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 3, 2009

Just a quick demo to show the neat surface brush cursor I added, and some slightly buggy detail reduction. The app will automatically reduce triangle count in flat areas, as you can see in the end of the video. I use a smoothing tool to flatten the bumps.
It looks like the surface is swimming around a lot, but actually the vertices only move along the surface, so it's not very noticable without the wireframe. It won't destroy any shapes that you sculpt.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (drpetter)

  • Is it very difficult to create a pogram?

  • @vi00097 Yes. But it is also fun.

  • So cool! That cursor really caught my attention, how do you draw it, if you don't mind me asking?

  • Google for stencil shadows. I use the same technique but with a sphere for the "shadow volume". The sphere is centered around the surface point that you're currently targeting with the mouse, and the stencil trick means I will only draw the intersection between sphere and mesh.

see all

All Comments (13)

Sign In or Sign Up now to post a comment!
  • yes, this is really an awesome program, congratulations on the great work!

  • @drpetter u go dude very awesome work keep up the awesome work <3

  • Sculptris is fantastic program!!! Thanks DrPetter :)

  • WOW!...I love this tool!...you are taking the digital sculptin to the next level...of fetail!

    Literally...

    I started using it and simpli I drop off Mudbox

    Great work...hope you can develop a production ready very soon!

  • @drpetter cool man !! i love this program ,you're a genious because :

    1.easy user interface (easyer than that is impossible)

    2.small program

    3.very detailed (almost ZBRUSH)

    and notices:

    please add the detail level like in zbrush

  • Wow, that looks really great! I dont think that kind of adaptive meshing is in zbrush right now?

  • I see, that's clever! I still got a lot to learn when it comes to 3d programming :) Thanks for explaining!

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more