This video shows real-time character dismemberment using Havok Animation and Havok Physics ragdoll technology. Limbs and other body parts are allowed to separate from the character during play. Fallen limbs may continue to be driven by the original animation.
Havok Animation technology powers many games, including BioShock and Warhammer 40000: Dawn of War® II. http://www.havok.com/content/blogcategory/29/73/
All Comments