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Sub Surface Scattering

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Uploaded by on Oct 29, 2009

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Science & Technology

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Standard YouTube License

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Top Comments

  • I can't look at a glass of milk without thinking about subsurface scattering after seeing this video...

  • Very good comparisons, Thanks!

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All Comments (11)

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  • 2001?????????

    

  • Excellent video. It is thanks to advancements like this that we can make realistic scenes so easily nowadays.

  • Thx didnt know what sss is :D

  • Makes lots of things more clear (get it?) thanks!

  • Copyright 2001? woah...

  • @Bluebull114

    GOOD!

  • Amazing!

  • @xzminx with the translucency you use ray tracing, you won't really be getting any fps, you will be lucky if you can render one frame in 3 seconds, if not minutes, possibly hours for really complex models.

  • Can you link some tutorial or article which describes the implementation you used and the fps loss when using this technique?

    Thank you.

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