I'm shocked. 15 years and this is the first of this Trailer on Youtube!
This preview trailer has quite a lot of subtle differences from the official game intro. The music is different, some dialog was cut out of the official intro, the feel of the whole thing is different. Also the gameplay portion is interesting to see as well.
Stonekeep is a 1995 computer role-playing game for DOS by Interplay Entertainment. It is a first-person dungeon adventure with pre-rendered environments and live-action cinematic sequences. Five years in production, Stonekeep was ranked #6 in Gamespot's top ten vaporware hall of shame. Stonekeep was later released by Good Old Games for Windows XP and Windows Vista, made available for purchase through Good Old Games's digital distribution system. In January 2010 it was announced that a new game based on the original is in development for WiiWare by Alpine Studios, due out in Q3 2010.
Stonekeep's mythology revolves around a variety of gods associated with planets of the solar system. In order, they are Helion (Mercury), Aquila (Venus), Thera (Earth), Azrael (Mars), Marif (Jupiter), Afri (Saturn), Saffrini (Uranus), Yoth-Soggoth (Neptune) the Master of Magick, and Kor-Soggoth (Pluto) the Brother to Magick.
Stonekeep is centered on a hero, Drake. During the Devastation of the world by the insane god Khull-Khuum, the Shadowking, Drake the boy was saved from his castle by a mysterious figure. Years later, Drake returned to the ruins of Stonekeep and the goddess Thera sends his spirit out of his body into the ruins itself to explore, reclaim the land, and defeat Khull-Khuum.
Along the way, Drake makes many friends, including Farli, Karzak, and Dombur the dwarves; the great dragon Vermatrix; the elf Enigma; and the mysterious Wahooka, the King of goblins. He also rids the world of Khull-Khuum's evil minions and allies such as the sorceress Ice Queen.
Stonekeep is a first-person RPG in the style of Eye of the Beholder and Dungeon Master. The game is set in a series of underground labyrinths, filled with monsters, treasures and traps.
The project started out with just two people, Peter Oliphant and Michael Quarles. It was intended to last only nine months and only suppose to cost $50K. However, because the initial stages of the game looked good it exceeded nine months, lasting a total of five years. Eventually there was a production crew of over 200 people, and costing a total of $5 million.
Buy the full game on gog.com!
Can you tell me where you got this?
GardenHose 1 year ago
@GardenHose Lord of the Rings two towers Valueware CD demo directory. ;)
Shyranis 1 year ago