3D IFS Fractal : Inside the Sierpinski Temple
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Uploader Comments (MakinMagicFractals)
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All Comments (24)
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@chinoto1 that would be one huge ass map (file size-wise), and it would have no lighting, spawn points, etc.
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@MakinMagicFractals yeah 2 hours. thats crazy. in 3dmax you need several month to create all the poly´s.
this is a really nice work mate. go on. thumb up!
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"For now"*
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this is a great beautiful thing :) So much..meaning.
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@MakinMagicFractals You'd need many entities on the job to do that. Or a really super one.
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How you're exploring your fractals is spot-on. Great
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Nice Fractals in my Channel too
Created with Mandelbulb3D
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@burningballoffire I agree...it is empty...cold...strange
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I can't explain why, but I find this to be one of the most singularly eerie and lonely things I have ever seen.
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Could you export this to BSP format or some other format that a BSP can accept? (I really don't know too much about the 3D modeling formats) It would be a lot of fun just to run around in this place with Garrysmod.
chinoto1 1 year ago
@chinoto1
As far as I am aware there is no software to create 3D IFS fractals and convert to BSP format directly, however Xenodream allows export of 3D IFS fractals to various 3D modelling formats and I presume there'd be some compatible software to go from there to BSP.
(For instance you can definitely export from Xenodream so as to be able to import into Maya, 3D Studio, Lightwave, Bryce etc.)
MakinMagicFractals 1 year ago
i dont quite understand, why would you create a 3d structure this way? is this more so a demo of this algorithm?
rd88elw 4 years ago
I don't know any other way where such a complex 3D structure could be created in around two hours (creation time not render time) - I wouldn't even attempt to guess how many polygons would be required !
It is a demo of the algorithm I guess, but I like the Temple as an object in it's own right.
MakinMagicFractals 4 years ago