The incredible machine: turn the light on!
Created by moobins.com with blender bullet.
Download: http://moobins.com/blender/...
(this is high quality version - the whole physics will be run in thi...
The incredible machine: turn the light on! Created by moobins.com with blender bullet. Download: http://moobins.com/blender/incmachine... (this is high quality version - the whole physics will be run in this game engine)
This simulation was created with Blender. It's not an animation, but real time simulation. The views change when some objects touch other.
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is there no way to prerender this so you can get a better framerate and use better effects? And what's with the rainbow light flying around randomly infront of the camera?
You can render it with physics. If you go to Game>Record Game Physics to IPO, and press "p" to start the game engine, it will record everything that happens to an IPO. Then you can render it with a good frame rate and better quality.
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BUT GMOD IS MUCH MORE REALISTIC
I like it