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Blender Game Engine GLSL Environment with SSAO

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Uploaded on Apr 13, 2010

This can be seen as a demonstration of what can be achieved with the Blender Game Engine in real time with limited modeling skills and a couple of shaders and scripts - most noteably SSAO - from the Blender Artist Forums.
Though this is running with 60 fps it's going down to around 30 with a tendency to drop below that when importing the scene into one of the more sophisticated shooter-templates from the BA-forum.
It's running on a Phenom II X4 955 with a GTX 275. An actual game built around this scene would thus require a bit more of computing power.
I hope you enjoy the view nonetheless.

Any feedback can be posted here or at the Blender Artists Forum http://blenderartists.org/forum/showt...

The SSAO-thread is here: http://blenderartists.org/forum/showt...

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