Blender Game Engine GLSL Environment with SSAO
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Uploader Comments (SachielMF)
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All Comments (104)
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I love your scenery man! It seriously looks like Skyrim, imagine this was in 2010!
(about the outdoor shadows)....And the shadows created by the spotlight are all baked? Man, I can't imagine UV unwrapping and texturing all that, oh my god! XD
By the way, do you use blender for texturing/normalmapping/baking or other programs?
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looks like skyrim :P
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Awesome
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True. When I wrote that comment Sandbox 3 SDK hadn't released. Great tool to play around with. As is the case with the UDK.
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@SachielMF Or, you can download the cryengine 3 sdk for free and not need to get any of their games.
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ALAN WAKE! Looks awesome! :D
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How exactly did you do those outdoor shadows?
omgcheez 3 weeks ago
@omgcheez
I used two simple spotlights. The scene being a valley covers up that fact a bit by making it look like theres only small parts where the sunlight can get through to the ground. So I was basically trying to make a virtue out of necessity. Unfortunately that doesn't work with any kind of scene. Wish we finally had parallel sunlight shadows.
SachielMF 3 weeks ago
@KillBeKilledCOD He just created a camera. Added keyboard sensors.. mouselook.. motion..done! (Propably)
highdownhybrid 5 months ago
@highdownhybrid
Actually I didn't really create anything apart from the assets. To everyone interested: There's a bunch of mouselook scripts on blenderartists. I recommend you go there first and just have a look at the Game Engine Resources corner.
SachielMF 4 months ago