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Cyclops 150%

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Uploaded by on May 27, 2006

Cyclops combo from a video i was in

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Entertainment

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License:

Standard YouTube License

  • likes, 9 dislikes

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Uploader Comments (Shiro420)

  • the combo isn't possible in mvc2

  • @Shiro420 its not a bug..99 is the only infinite no. of the combo..

  • @fonzz1234

    your responding to the wrong person, i said it is NOT s bug

  • Like I said, not handling 99+ hits is a bug. The game designers didn't build a robust enough game! They didn't have good enough testers to push it to 99+. Bad programmers. HEHE

  • doesnt make it a bug yo

  • the hit count stopped at 99. the game has bugs

  • no the game designers never expected the combos to go past 99 hits. The combo meter not rising isn't a result of a game bug.

Top Comments

  • That's what happens when you combine redbull, cocaine and a bad day with Jean Gray.

    Issues much?

  • so...do i get my quarter back?

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All Comments (33)

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  • DAMN!!!! THAT ASS-WHOOPING!

  • WTF

  • @Shiro420 my bad..hahah

  • he got ass raped on that corner floor thumbs up if you think im right :)

  • @kng863 if you understood programming, and variable types, and their cost in memory, you'd understand why there's a stopper. just like the "donkey kong" kill screen at stage 255, and why "kagero deception"(ps1 game) has a counter stop at 65535 points per stage. and if you're curious about variable limits, look for records in shumps, specially giga wing.

    they are not bad programmers, they had to work around the hardware limits.

  • try it on MVC2- the limit count is 999 hits...

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