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Using 1 Camera (Grab Depth & Color, not Kinect-like) to Integrate Live Foreground & Fake Backgnd

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Uploaded by on Oct 17, 2011

After modifying one traditional color camera, this modified camera can capture depth of field (depth map) and color image in real time (not Kinect's two cameras nor stereo vision). Kinect needs both depth camera and color camera; stereo vision needs two calibrated cameras, they are too expensive.

To prove this patent is both depth camera and color camera, the DIY depth camera (only one camera) automatically extract real foreground object from live view, and paste the object on another fake background film [1]. For the same function, Kinect needs two cameras at the same time.

P.S.1: Motion foreground & motion background at the same time (please refer to [3] )
Thanks my friend Mr. Tu for helping me the motion background.

P.S.2: Rough Edition of Depth Map Video in Medium Distance [4]

If Google (or any large company) loves our technology, please contact us, we can demo the depth camera face to face. Our dream is that develop and implement this patent on a lot of cheap devices. So people don't need to buy expensive Kinect. If anyone hopes this dream to be come true, please help us forward the youtube link to promote our invention.

Contact Us (Kennsky design house):
Mobile Phone: +886-927-679-721
E-Mail: ckenneth@mail2000.com.tw, csky@mail2000.com.tw

Reference:
[1] fake background film link http://www.youtube.com/watch?v=XhSUI5Yh2VA
[2] Intel's OpenCV library
[3] http://www.youtube.com/watch?v=Kj7p8dBZZQo
[4] http://www.youtube.com/watch?v=8DkrXRRB82A

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Uploader Comments (cSKYmail2000)

  • Nice video. Can we remove the borderline around the character somehow?

  • @observer699

    I cannot understand your meaning. Could you explain more about "character"?

  • @cSKYmail2000 ... yes ...at 0.37 we can see a vertical white line outlining the model.a line appears along the crop line...black on left side of shoe and white on right side of the model at 1:28.

  • @observer699

    Thanks for your explanation, I understood your meaning. I keep the borderline just for next phase developing. In the other methods of depth map (ex. stereo), the borderline of forground could be mixed with background like Cambridge's I2I laboratory (using stereo camera). If removing the borderline is necessary on specific application, I can remove it through mixing with background.

  • I am working with Kinect for my Final Year Project. My working distance is 40cm~5m as you can see in my videos, can you show the 3D point cloud for a mid range configuration?

    Thanks in advance.

  • @MiguelAlgaba

    Sorry I haven't used the 3D library to generate 3D point cloud, is depth map OK? In my channel, you can watch it "Rough Edition of Depth Map Video in Medium Distance" or use the part of link: watch?v=8DkrXRRB82A

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  • @MiguelAlgaba

    Yes, I can. What working distance do you apply to? I can adjust accuracy for different application. Ex.: It can apply in short distance for face recognition or medium distance like Kinect for recognizing human pose; long distance like surveillance system can also be applied but I still have no idea to apply for what problem in long distance.

  • Can you upload a video showing the depth map or a 3D point cloud with your camera?

  • @tzotzo

    For your request, a new video "Motion Background & Motion Foreground" in my channel, that video is you said: "show us also the real time video of what's behind your action figure, and make that a moving background".

    My friend help me to be the motion background.

    The YouTube do not permit link address in the comment so I can't paste the full link in the comment. Following words is the part of link: watch?v=Kj7p8dBZZQo

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