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OpenGL Particle System Demo 1

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Uploaded by on Jan 15, 2007

This is a particle system I have created for a school project. It was built in C++ and OpenGL (GLUT).

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Howto & Style

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Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (AsymmetricArt)

  • would you care to elaborate?

  • hey man, did u use point sprite ARB.. if so... how did made it 3d objects, did u just use drawsphere() and put texture over there, and set the sphere and texture to alpha blend enable?

  • No I did not use point sprite ARB.

Top Comments

  • Can you share source?

  • Awesome man

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All Comments (30)

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  • could you make a game where everything was made out of particles instead of a hollow object with graphics wrapped around it, if you know what i mean?

  • @meming4 I used both billboards and real spheres. Watch it again, starting from the 4 minute mark. The video quality is low, I know, but it should be pretty clear that the particles demonstrated in that part of the video are 3d objects and not billboards.

  • @AsymmetricArt he ment like spheres instead of circles, and if those where spheres then you should have put a light in the scene somewhere to make them look 3D

  • @AsymmetricArt

    Yeah, he's retarded.

  • @MrOnix9009 what makes you think I wasn't joking?

  • @tomcokis I'm only joking lol

  • @MrOnix9009 You idiot, didn't you read the description??

    He scripted into the universe with C++ and GLUT. Idiot

  • I KNOW! It's definitely computer generated!

  • Wow, nice job! How did you make this? I'm new to OpenGL.

  • Nice, I see a lot of time and effort put into that, do you do this for a living? because thats degree level

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