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snes ultimate sound demo true 16bit 32 khz on real snes

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Uploaded by on Jan 5, 2012

this is an amezing demo made by byu called blargg near cd quality demo on the snes by using the powerpak.
it,s just absolutely fantastic that the snes could do this all without any external soundchip like the msu1 chip.
it digitaly streams uncompressed true 16bit 32 khz in stereo to the spc700 chip and the s-dsp chip,by writing samples in a echo buffer and then offsetting echo write,it uses word commands, the soundchip play's then any sample at a clock sycle of 32 khz.
note; as a litle child, i allway's tout the snes cut,nt do more then nice enhanced bleep sound and drums/voices,untill nintendo told my about this,i was astonished but i believed them,untill i readed on the net that the snes cut,nt do more then enhancing 4bit synthesis into 16bit music,i tout i was fooled,untill i finaly saw this demo proving that nintendo dit,nt had fooled me at all.
this proves for once and for all that the snes has way better sound then the sega genesis and gba,and it also justified the fact that the snes had revolutionized digital music sound in videogames

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Uploader Comments (johneymute)

  • now that,s just incredible cuzz now you can experience the ultimate sound quality the snes can ever porform,it goes far far exceeding the gba and sega genesis ,32x and even the nds etc,,, in pormances.

    it comes very close to cd quality thus leaving even mp2 quality far behind.

    this is simply amezing as i first tout that you only had to deal with adpcm samples.

    likely you can avoid adpcm by writing sampled to the echo buffer when offsetting echo write,in order to reach full 16bit audio quality!

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  • Nice!, this seems impressive for a console from 1991!

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