Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Castlevania III: Dracula's Curse -- Stage 10, Trevor Ending

Loading...

Sign in or sign up now!
100 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 10, 2009

So I know I didn't show anything of his exploits in reaching this far, but showing gameplay of Trevor by himself seems even more redundant than showing how some of the later stages would be cleared as either Alucard or Grant...or as all three characters in the case of the two stages preceding this one.

The fact still remains that Trevor could choose to be a loner and turn down any and all attempts at friendship, discarding potential allies at every turn. What a heartless bastard, heroic though he may be...

Although, you'll probably notice that the other routes' gameply spilleth over into this one, and although they won't get to contribute, some of the scenes feature a comrade in waiting anyway...the simple answer for that is that I actually got this ending last, because I originally forgot that Trevor had one all his own. By the time I beat it for the fourth time over, I was a little less susceptible to the stage's tricks and traps, and Trevor is by all means the most balanced challenger in the game, so it's not like it was going to be any harder as a result.

At any rate, I feel like maybe I ought to talk more about Dracula...seeing as how he was really a footnote in the first video of this stage's various hazards...the first form is pretty neat, instead of tiny fireballs, giant columns of flame that track the player...not quite as easy to dodge as they might look, but definitely more manageable than the attack pattern that Dracula used in the first game...which is technically a hundred years from now, so I guess he learns a bit from the experience and doesn't telegraph his moves as much by showing off neat parlor tricks. He also telegraphs his teleportation, unlike the previous game, where you basically didn't have a chance to move out of the way once he decided to give you a couple of frames notice of where he was going to pop in.

Maybe Trevor doesn't feel fulfilled with the resolution of his quest...because he chose not to bring someone along to witness his clan's triumph over evil. Somehow everybody apparently finds out anyway, but the way the ending comes off, it sounds like he's in it for the fame of it all rather than to restore honor to his once-feared family name.

Hey wait...when did Trevor get that cloak back? I can tell you one thing...he doesn't have it in any of the other endings. Very strange...very strange indeed. All of your potential allies show up in the cast during the credits, so be sure to enjoy the...interesting Romanizations of their names.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (6)

Sign In or Sign Up now to post a comment!
  • Grant was HUGE and turned back to normal size when you beat him. He immediately says he dreamed that he turned into a ghost.

    Trevor made huge sacrifices...this whole ordeal cost him his weekend and that's time he'll never get back. You're *welcome* you "good people of Europe" who didn't want a "bad world filled with evil"...

    Trevor is such a saint to put up with all that, clearly.

    Do you think it's easy breaking into a man's castle, killing him, stealing credit, and claiming hardship?

  • Hmm, I thought that Trevor merely mistook Grant for a monster and fought against him. Still, how could Trevor have "made" the sacrifices if he didn't even know they were there? The text implied that something weighed down on Trevor's pride and/or confidence, and as far as he knew, he was going into Dracula's castle alone.

  • Grant was turned into a monster and kept as the boss of the clock tower.

    Without Trevor's intervention, there's no way to really tell what would have happened to them.

    You can most certainly save them from their fates and simply tell them that you don't need their help. (Trevor's a jerk like that.)

    The canonical version of events, incidentally, is one in which all the characters take part in vanquishing Dracula, although that's impossible in actual gameplay.

  • But he never even met Syfa or Grant...did he? He wouldn't have known they were in there, but they seem to be capable people. Well, Syfa was turned into a statue, but Grant was just hanging out at the top of the clock tower. Alucard would be fine on his own. He'd know the place like the back of his hand.

  • Technically in this course of events, he (at minimum) snubbed Alucard's offer of friendship and left Syfa and Grant to their fates without his intervention, although he could easily have avoided Alucard and saved Grant and Syfa without taking them with him.

  • I see you drew inspiration from my Mega Man 9 videos...though one thing I did was that for each consecutive death in the same area, I cut faster and faster. The first three or four is for the viewer to get a good idea of what it is I'm always losing to, and all the others constitute an exact count of the number of times I lost.

    "Trevor made many sacrifices"? Since when? All of his allies are fine and he didn't lose anything coming out than when he went in.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more