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Uploaded by TSNStudios on Mar 5, 2009
This movie explains our technology, where it came from, and where we're taking it.
Film & Animation
Standard YouTube License
looks great!!
smitty121981 1 year ago
when will 3ds max get it???
137bff 1 year ago
if these guys could make a free SDK i would have no more life. too bad these cant be calculated in real time. Companies are always talking shit about how good there physics are. 1,000 collisions! they say. This is the future and take off it will
RowMysterTwitch 2 years ago
Not realtime, however all cracking is automatic based on material physics (not prebroken). Go to slamfx(dot)com for more info...
ExtremeLoadingTech 2 years ago
some year, long from now, this is what games will be like.
Keinlicht 2 years ago 2
Off-line rendered or Real-time ?
touristtam 2 years ago
voll geil ! :)
altayenturkteyment 2 years ago
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looks great!!
smitty121981 1 year ago
when will 3ds max get it???
137bff 1 year ago
if these guys could make a free SDK i would have no more life. too bad these cant be calculated in real time. Companies are always talking shit about how good there physics are. 1,000 collisions! they say. This is the future and take off it will
RowMysterTwitch 2 years ago
Not realtime, however all cracking is automatic based on material physics (not prebroken). Go to slamfx(dot)com for more info...
ExtremeLoadingTech 2 years ago
some year, long from now, this is what games will be like.
Keinlicht 2 years ago 2
Off-line rendered or Real-time ?
touristtam 2 years ago
voll geil ! :)
altayenturkteyment 2 years ago