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Advanced Audio Techniques in UnrealEngine3 (Part 02)

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Uploaded by on Apr 20, 2007

Creative Labs, Epic Games, and America's Army explain the concepts and ideas behind UnrealEngine3's redesigned audio system. From the most abstract audio designer layer to the implementation of the actual platform dependent layer. The focus is on designing and audio system that can extract the best from a variety of different platforms using a single flexible audio API. From the GDC 2007 Sponsored Session.

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