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QUOTE FRMM http://www.develop-online.net/news/36243/Ignition-closes-US-studio
"Paul Steed being a complete a-hole all put aside, here's more of the shadiest part of his whole deal with Ignition. During the time I was there Paul Steed *somehow* was promoted again and again from Outsource Art Director to Studio Art Director and eventually to Creative Director over all facets of the studio, including Tech/Code and Game Design. How he managed to falsify those credentials I'll never know. Of course while this was happening, he was still the managing owner of the outsource company producing the majority of art for the studio. When in charge, he essentially played games withthe artists - where he would give them a task and the one who completed it closest to his satisfaction got to keep their job. He fired most of the artists just to fill Exigent's work orders and make himself more money. If that isn't a severe conflict of interest, I don't know what is. Even poor corporate management wouldn't allow for something like that to happen... Ignition and it's investors are chumps who don't know a thing about business, let alone game design.
The sad thing is, after rebooting at the end of May '10 and fixing all the mistakes previous management had made to where they could actually finish the game and ship Q3'11, management dropped the ball in a huge way. They put a hiring freeze in place to keep the studio from hiring the essential artists needed to complete the game (you know, the ones Paul Steed fired?), and yet complained about the art quality (which was primarily Paul Steed's previous art as placeholder). The team had 3 levels finished with gameplay, waiting for art which couldn't be delivered do to the freeze, and 3 more in production during the studio closure. The management that the studio received in the last few months did a great job of cleaning up and getting schedules in place (another failing of Paul Steed) and we caught by surprise just as much as the rest of the studio because everyone was on their way to finishing a good (if not great) game.
Whatever hope Ignition had of making that money back is gone now. Instead of launching a AAA title, they'll swallow that loss and release a cheap digital download.
I suppose one wonders why Ignition continued to put so much faith in Paul... it's because Paul never delivered a game. He would deliver a movie to corporate every single time because the game was unplayable, unpredictable, and scripted/edited movies are great for pretend time with the executives who know nothng about what real game development looks like. Paul Steed could lie through his teeth about anything and make you believe it... it's enough to make you believe in pacts with the devil."
QUTE FRM http://spong.com/forum/thread?thread=11803&forum=9&pg=1
"I was there. Lets get a few things straight:
The game doesnt look anything like the videos or concept being posted. All that stuff is seriously old. The videos are ridiculous most of it could never have run on any console.
The game doesnt suck. Considering where we came from killer progress was being made. The guys in the building last week were trying to work hard at making a cool game.
The EP was doing good stuff and brought in good people to try and save this thing. We did have to re-boot, but it was for the best. We were actually making a game finally. It's not their fault the dick-heads before them Jeremy/Steed/Kidd pissed away cash.
Basically UTV kept telling us to make the game but then they did everything they could to get in the way. A couple of months back they saw a demo and told our EP that we were awesome. Last week they fired half the staff. wtf
UTV are also jag-offs because they weren't paying anyone not on staff. Contractors and vendors and even the company that did most of the multi-player dev still haven't been paid. And these are the guys flying in from England and India( first class I bet) just to f with the team every few weeks.
They didnt end up cutting everyone. They brought back just enough people for a death-march to a stand alone multi-player release. Stoopid
The severance packages do suck. Guys I know who moved here recently aren't getting any help getting home.
There were only two private security guards, and they were laughable. But them just being there was what was so uncool."
"
In the last level, you have to rebuild EVERYTHING you destroyed previously in the game.
aopaul 1 year ago 4
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH, WHY ISN'T THIS GAME COMING OOOOOOUUUUUTTT!!! D:
Titanomacky 1 year ago