Street Fighter Alpha 3 Akuma 28 hit Combo
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All Comments (9)
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@thejuggernaut81 There is an uppercut/tatsu loop in Vism for Akuma. You have to active in order to cancel the the recovery frames from the specials after touching the ground to keep from going into a neutral state like the guy in this vid. But even though it works it too is trash. Vism combos do no stun and the series would only do about 1/3 the damage you see in this "combo". Akuma's arguably the best user of vsm meter with unblockables and inexcabable demon throw set ups ect. youtube it
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@thejuggernaut81 except for the super at the end ( obviously because you cant do supers in v-ism ) do you think it would be possible in v-ism without air teching?
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@klyzTV This isn't the v-ism it's A so no there's no activations. And the combo's trash, you can air tech out of it after the first tatsu, almost every character in the game can combo you across the screen if you don't tech out of it. All those flashy legitimate Vism combos you see are possible because they never enter a neutral state, so their constantly cancelling normal into specials, specials into specials, jumps into a crouching animation ect.
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is this wirthout v-ism ? or is your captureing device skipping the frames that the v-ism flashes happen?
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why wouldn't capcon bring alpha 3 back for the ps3, and this time online
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lol...bullshit
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what I can't continue after doing his haduken. I just can't reach him after the last uppercut, help?
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lol! was expecting something else.. LOL!
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I remember that shit ... lol ... try using V-Ism on Ken and backing your opponent into the corner and continuly using the hurricane kick you can go over 50 hits if you do it with the medium kick buttom!
you cudve got 36 hits if you did his raging demon instead O_O
henrytse 2 years ago 4