Change Player Size
Watch this video in a new window

Object Locative Environment Coordinate System

Jun Fujiki' project from this, derives the PSP/PSN game Echochrome  
 
Customize

More From: gelkindo

Loading...

QuickList(0)

27 ratings
Sign in to rate
20,874 views
Want to add to Favorites? Sign In or Sign Up now!
Want to add to Playlists? Sign In or Sign Up now!
Want to flag a video? Sign In or Sign Up now!

Statistics & Data

Loading...

Video Responses (0)

This video has no Responses. Be the first to Post a Video Response.
Sign in to post a Comment

Text Comments (20)   Options

Loading...
davencin10 (6 months ago) Show Hide
 0
Marked as spam
Sony just bought this.
It was fair you dip.
Befgmike (1 year ago) Show Hide
 0
Marked as spam
Hey does anyone know if there is a forum for people to post the OLE levels they made?
spliter88 (1 year ago) Show Hide
 0
Marked as spam
hm... I think I know how this works. every single brick checks if it's seen on the screen, and if so,it exists, otherwise it doesn't, but with a couple of variants, pretty nice game engine, cheers for the guy who made it, and congratulations on releasing a game for psp!
salman06p0020 (1 year ago) Show Hide
+4
Marked as spam
This is the original engine and Echochrome is the game based on this engine.
Blaxxx2 (1 year ago) Show Hide
 -6
Marked as spam
Subtalvik2 (1 year ago) Show Hide
+3
Marked as spam
You're an idiot.
Blaxxx2 (1 year ago) Show Hide
 -6
Marked as spam
Subtalvik2 (1 year ago) Show Hide
+8
Marked as spam
You're*
G4m3r4 (2 years ago) Show Hide
 0
Marked as spam
dduuuuuhhhhh!
AlbertoMorel (2 years ago) Show Hide
+9
Marked as spam
even the creator is the same...
(for those who say that sony is copying they just hired the creator)

Would you like to comment?

Join YouTube for a free account, or sign in if you are already a member.