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Modeling tutorial in Maya - ROLEX DAYTONA watch - Part 55: wristband shader

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Uploaded by on Jul 1, 2010

In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours)

I will use polygon and nurbs modeling techniques.... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray.
This is a step by step tutorial ... but I recommend a basic knowledge of Maya.

Have fun modeling.

Any comment or critique is always very welcome :-)

Stephan

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  • @lookkool3  Go to 'edit' and then 'unparent'. Maybe that works.

  • i need some help at 6:56 when you say you deleted the geometry i can't do that since mine is a duplicate special and its an instance ...when i delete one side it deletes the the other side...how do i make it normal so it wont be an instance anymore? so i can delete only one side

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