Uploaded by 3DGameResources on Oct 18, 2010
How to sculpt a quick zombie head using 3D Coat from a simple basemesh (you can download it on my website) Part 2 shows how to UV map and paint the texture of this lovely little dead guy!!
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47 likes, 1 dislikes
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I attempted this but I found the brush always seemed to be far too extreme. It would just dig right through the model if I moved it for a bit and wasn't raising areas softly.
TheKips8 2 weeks ago
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where can i get more brushes??
MrQbeats 3 months ago
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Direct link to mesh i really cant find it thanks for amazing tut anyway !
wizzypsp 3 months ago
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@3DGameResources Thanks friend..! ;)
lenin17ec 7 months ago
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exellent video and work.
imothep85 7 months ago
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Erm I got distracted and my zombie came out a demon lol
dagarath 8 months ago
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THANK YOU SO MUCH!!, This was exactly the tutorial i needed.
bezerka 9 months ago
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Goto my website at psionicgames, click stuff & junk on the menu on the right and you'll find it in 3b (3D Coat format) in there
3DGameResources 3 months ago
i don't will know about the easily to export the model with the color, normals and displacement maps to 3ds max... nice program! and excellent tutorial!!! ***** stars buddy!
lenin17ec 7 months ago
@lenin17ec : goto file>export and tick color, normal maps, displacements and it will save an OBJ and the relevant textures that you can then import into any app and load up the normals/displacement channels
3DGameResources 7 months ago
Fantastic tutorial!!. I tried to download the head template but haven't found it on your website any link ?
SixChapters 1 year ago
@SixChapters : Please try again, my other site (where it was hosted) might have been down at the time ;-)
3DGameResources 1 year ago
Very nice simple explanation of how to wave your brush around and suddenly it becomes art. through practice.
explodingbarrel2 1 year ago
@explodingbarrel2 : Lol thanks, interesting description ;-)
3DGameResources 1 year ago