Unity3D #1 - Importing Sketchup Models + FPS Controller

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Uploaded by on Jul 22, 2010

The first part of Making a game in Unity3D - Making a house in Sketchup and importing it into Unity, Adding lights and a FPS Character Controller.

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Uploader Comments (KeehanProductions)

  • how do you give it collision

  • @BEASTXxWOLF If you are talking about the model, Click the model in the hierarchy and make sure Generate Colliders is ticked, then click apply.. Thanks

Top Comments

  • Klick klack Klick klack Klick klack Klick klack Klick klack Klick klack

    Fucking Mouse!!!

  • can u give me the name of ur clicking tune

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All Comments (49)

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  • Thanx man, simple but yet gooed!

  • My charachter falls

  • Very nice tutorial thank you so much

  • when i import it to unity its invisable and the textures come in seperate HHHEEEELLLLPPPPP!!!!!!!!!!!!

  • @Juli20LP :DDDDDDDD

  • Nice job man.

  • If you are using a program like 3d studio max to do modeling is it better to create each model one by one and import into unity or should you create your entire scene in 3d studio or whatever editor first and then import the entire scene into the unity game engine? Any help many thanks!

    Dan

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