MvC3: Spider-Man - Combo 03 - Mary Jane's Favorite!

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Uploaded by on Feb 26, 2011

I really like this combo as a replacement Bread & Butter for Spider-Man because of the damage. I also really like the fact that it is much harder to miss the ending super which is typically done in the air after a RDP+M. This combo uses the DP+H cancel into the super making it hard to miss... and the damage is great!

Without the "Zip-Dash" technique for the jump-in H-S, this combo will do 640,500 damage off a c.L. That is NOT BAD!

air H-S, land, H xx RDP+H, air H-S, land, M-H xx RDP+H, air H-S, land, M-H xx DP+H~H, M-H xx DP+H xx QCF+PP

Category:

Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Top Comments

  • "You like that? You like- Spider Sting!"

  • lol every night MJ requests this

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All Comments (63)

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  • The combo in the video and the combo in the notation are different. Fix it.

    DP+H~H, H xx DP+H xx QCF+PP

  • Spider-Man:YOU LIKE THAT!

    Mary Jane:OH YES

  • @swifttiger Good for her it's uploaded on youtube then

  • @Pandeneer Ahem. *raises hand*

  • @LoCoChUzZ Damn, yo, you mad? I was seriously not trying to hurt your feelings. Knowing what light, medium, and hard attacks are is part of the basics.

  • @Spiderkid I know the basics,

    Now let's try this again.

    If your like me , & a whole lot of people. you don't know what it means. im not a fucking nerd.

    Next Time , if your not gunna answer my question. then hop off my dick (: Thanks. - BLOCKED.

  • @LoCoChUzZ If you can't figure out what that means, learning the combo shouldn't matter to you right now. First learn the basics of fighting games.

  • It was Harry who disliked this XD

  • @TheBeesKneeofJustice The timing on the air H-S parts is very specific. I usually tend to do the air H as quickly as possible, and then the air S as late as possible. The trick is to keep the opponent in the air high enough so that the odd hitbox on standing M can juggle the opponent.

  • MJ likes getting beat.

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