Amiga Flight shooter game "TSOTTM" released by Titan 1997
Utilising a voxel engine, the game creates a 3d landscape to fly around and destroy air and ground targets. Enough options to scale to moderate to fully loaded amigas. Used Fraps to get cd audio (took a few tries as fraps likes to crash a lot - I cut after 1 level to be sure I got a video that worked).
For AGA and RTG Amigas. 68030 min, 68060 to run maxed out detail.
Encoded in Espresso (crap quality) to fix sync issue.
@emmanuelhenne That is exactly what I was thinking about Commanche. I don't know how well this would have run on an unmodified CD32 or Amiga A1200. However, assuming it ran at all, it makes me wonder what programmers could have accomplished with the gameboy advance, considering it's similar CPU power. Sigh... If only they had put more RAM in the GBA.
TableWolfMusic 2 months ago
Is it terraforming the landscape on the fly?
mlopinto2k1 3 months ago
Man... this is INSANE!
mlopinto2k1 3 months ago
Does anybody knows where can I find the Soundtrack of this game: I had it in 1997 (CD format) but of course can't find it anymore ;(
Brosspuntz 4 months ago
Fascinating voxel engine for Amiga...they could have ported Comanche :)
emmanuelhenne 5 months ago
I could never get it to work on my Amiga, so it's still neat to see it in action.
GratedTopping 8 months ago
Good, very rare game, since CBM already died at the time, and market was shrinking fast
vojinvidanovic79 1 year ago
Actually, the CD could be run on a standard stereo to hear the EXCELLENT soundtrack! AMIGA was really great with audio, for the times.
mvyper 1 year ago
I bought this game in '97 but never had an Amiga powerful enough to run it :( Nice to see it anyway!
DrashigsAndDragons 2 years ago
Gameplay starts @ 3:58
Twwitty2 2 years ago