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PS2 Tech Demo 1

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Uploaded by on Mar 28, 2006

PS2 Tech Demo 1

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Entertainment

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  • likes, 3 dislikes

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Uploader Comments (Nova)

  • So what ? We learn that ONE demo was playable, and we learn that it was photorealistic : show me just one, really just ONE game that is close to be photorealistic on the PS2. Just ANY game on PS2 that would be photorealistic. I wish you good luck.

  • Whether or not they were playable is not the point (although more than 1 was playable) - The point is they were all running in real time on PS2 Dev units. Games such as God of War 2, Metal Gear Solid 3, Gran Turismo 4, etc... were all superior to anything shown on those demos.

    Obviously the closest PS2 game to photorealism is Gran Turismo 4. Anyone who owns a PS2 pretty much knows this. If you've never seen this game, go to IGN and look at the screenshots or videos.

Top Comments

  • Tekken 5, Soul Calibur III, God of War 2, Resident Evil 4 and many others look WAY better than these tech demos.

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All Comments (68)

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  • Is that the pair from Final Fantasy versus XIII dancing?

  • @SolidTube911

    One reason why they're slowing down is because they're getting too close anyhow. You have to look at the overal image and art, not under the hood details, like poly edges.

    That said, with DX11 tessellation, they will rocket to there in less than 100 years. In fact, the next consoles will include DX11, and it will all be over. With much power for that many polys upclose and the shaders included, the look becomes very much CGI quality under polygons over curved surfaces.

  • @SolidTube911

    I said killzone 2 resembled its GCI counterpart nearly spot on,aside whoring over poly edges or partly softer textures. The only difference is that the game version had game-ish shadowing and the P.C. animation is on a track and not real input from a controller. They never matched up everything in art perfectly, like colorization. Also, Crysis simply has some lag issues that needs to be ironed. Its not the art or core visuals, but a need for lesser counts for distant things.

  • @silenceofthehills NOPE i can accept dat. Crysis 2 on my 360 looks better than killzone 2 on my ps3 on my 46inch Full HD 3d tv. Crysis 2 on consoles dont even run on 720 just slightly below that while KZ2 is 720p but both still dont look good compared to the fluid movement seen on first KZ2 trailer. I understand that a console cannot beat latest PC graphics but we are coming to a point where graphics technology department is slowing down. Games like BF3 & epics Samaritan trailer are an example.

  • @silenceofthehills to put correctly Realtime(gameplay) doesnt compare to Pre Rendered(movie) graphics. I prey the day when graphics gets realistic as some of the graphics of head shown in pre rendered 3d model heads of nvidia. They look awesome, but i doubt we'll see anything like that in REALTIME for like a 100 years.

  • @SolidTube911

    Snake's face mostly mimics the faces you see here, in terms of resolution. The models here are likely only 5-10k at best, with few on screen, with only that 100k head. Most of this was art done correctly, as they really are primitive, using just diffuse textures with gourad lighting. This is sad considering today. Many ps2 games' art deminished because people feel that only shaders let them do pretty/realistic graphics.

  • @SolidTube911

    Actually, KZ2 looked REALLY close to its CG counterpart!

    If you can't tell these are in-game with their jaggies, then I don't know what to tell you. The performance analyzer proves the ps2 is only pushed half with half 20 million polys per second w. a full game. Thus, you'd see 400-600k per frame at 24-30 frames. Poly counts aren't that high in these demos, as they show edges. Most the count is in the faces and even Snake is just 4k in MGS3.

  • @Nova my ass they were, not in REALTIME(gameplay). Sony are well known to exaggerate by a big porportion of the time. Look at the first killzone 2 trailer they showed in 2005 e3 when they first revealed ps3, lol killzone 2 or 3 looked nothing close to that in Realtime but sony claimed it was realtime demo but KZ creators admit in was pre rendered which means it wont look that good in gameplay wise.

  • @aubba Irimajiri´s face FTW!!!!

  • @Nova The Tech demos for the Dreamcast were better.

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