This is the first bipedal character I have animated since high school, about eleven years ago. I have been keeping up with my 2D animation knowledge somewhat with the Blueberry Muffin and other cartoons I produced, but the bone rig keyframe method is fairly new to me. I used multiple tutorials and built my character model and bone rig from scratch. The character model was modeled by using edge looping and attached to the bone rig by use of the skin modifier. I used a skateboard I found on Google's 3D Warehouse and ended up modifying it extensivly in SketchUp before importing it for use in 3D Studio Max. I did the same with the Gibson Flying V on the character's back. This is actually a character from a film I have been planning for a while now involving zombies, which is part of the reason he has a guitar strapped to his back. In fact I will probably build a zombie character model next.
@InsainCl0WN01 This character is from a storyline I created involving zombies, he keeps the flying V handy for thwomping.
Narasamsa 10 months ago
lol nice wats with the electric guitar
InsainCl0WN01 11 months ago