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Zack & Wiki - The Crystal Key

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Uploaded by on Jan 4, 2009

Now that Zack has braved the dangers of the jungle and found himself a new map, it's off to a different land! The map takes him to the Frozen Temple, a large building resembling a church with a lot of weird stuff in it.

"The Crystal Key" looks simple enough: Using a two-headed statue, with one head pouring water and the other one freezing it, Zack must create a key made of ice to unlock the door to where the treasure chest lies. There's just one problem. Well, make that two.

First, the mold for the key is all scrambled up. Where in the room can we possibly find a clue about how to put it together? (A lock goes with a key, of course. If you can't figure out what a key would look like, the lock is the best thing to examine.)

Secondly, the water-pouring head doesn't go to the mold for the key--only to a mold that makes an "Ice Bar," a lollipop-shaped stick of ice. You can't open the lock with this...Zack would need to find a way to get water into the mold for the key.

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Uploader Comments (Overhazard)

  • Using the ice bar to melt the other ice bar into water, then freezing the water to shape the water into a key shape. That's clever. I like the physics in the game.

  • There really isn't much as far as physics go in this game. It defies so many laws.

    After all, what keeps the ice from sticking to the molds? How do they create such perfect shapes with no overflow? And how where does the extra water come from to make the pegs in the Ice Key?

    That's what I was wondering when I was doing this mission.

  • don't question games. I can't think of any game that doesn't follow the laws of physics precisely.

  • There was one FPS themed on World War I that did just that. (Forgot the name, since there are so many of them.) It was even supervised by a historian for accuracy. The game was a big flop because it was TOO realistic in its physics.

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All Comments (12)

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  • "hey dont touch me"

    lol but we will just go and push johnny off anyways XD

  • Lol, Overhazard, In Icicle Of Prosperity and The Crystal Key, You Can't Die :P

  • Solving puzzles, essentially. If fast-paced action is more your thing, then this game isn't for you.

    Each stage is basically problem-solving: Using the objects given to you, you must find a way to safely reach the treasure chest.

    Even the boss stages are like this: You'll never attack them directly. Instead, you'll either set traps or lure them somewhere dangerous. (Well, except for the final boss, but you're still attacking from very far away.)

  • There isnt, then what do you do in the game?

  • Oh, that. That's Barbaros, a legendary pirate who was turned to gold and disassembled. Zack is putting him together. Look for a video I uplaoded called "Meeting Barbaros." It'll explain everything you need.

  • The mold for the key, of course.

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