The PhysX Butterfly - a HD UDK Render

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Uploaded by on May 31, 2011

The butterfly is made up of over 500 hand placed PhysX particle emitters attached to a skeletal mesh. Each emitter produces between 50 and 200 PhysX meshes every 1/2 second. That's around 40,000,000 PhysX meshes produced in this 4 minute video (plus 120,000 PhysX sprites in the map at any given time). Needless to say, this will run about 4-9 FPS live. Was going for something on the creative side this time. Enjoy. :)

Here's some cool HD Pictures from the video:
(First one my favorite)
http://img804.imageshack.us/img804/725/butterfly21.jpg
http://img36.imageshack.us/img36/290/sunrise1h.jpg
http://img10.imageshack.us/img10/8246/butterfly8m.jpg
http://img23.imageshack.us/img23/8929/butterfly19.jpg
http://img641.imageshack.us/img641/3999/butterfly24.jpg
http://img190.imageshack.us/img190/5816/butterfly15r.jpg

Picture of butterfly in pre-production stage:
http://img694.imageshack.us/img694/8395/butterfly6q.jpg

The music is "Forbidden Friendship" by John Powell.
All video is made by myself using UDK by Epic Games.
This video is not endorsed by anyone.
Special thanks to Christina Caulton for helping me to produce a video of such high quality.

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Uploader Comments (joshcaulton2007)

  • you are a fucking genius!

    this is why i need more hardware strength for my PC. must-work-harder-for-money! gaaahh!

  • @ardjin0labs0eblibadi Haha. Thanks for the comments. Most of my videos are renders and can be made on any computers, but I still try to push my computer and skills to the limits. I posted 4-9 FPS on this vid live and my computer is very good. :)

  • would u be interested in working on a game

  • @ghost59able I made a bunch of videos while I was not working full time, but thanks. :)

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All Comments (18)

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  • Hey i know that song from "how to train your dragon"

  • forbidden friendship-John powell :D this's my world

  • @joshcaulton2007 how did you render those frames for animation!? T_T i'm still a newbie in UDK. i can make one image in UDK but only when use the 'tiledshot' command. i'm looking for a UDK walkthrough animation tutorial manual but no site has one.

  • @MenkoDany You want to fly around as a butterfly cut into 40,000,000 PhysX meshes :-P

  • This is what I want to do in my life!

  • @TheTutSpace Thanks. I'm kind of busy right now, but my PhysX Silo (V2.0) video has a link where you can download its map file. That would help people the most if they are interested. This map looks different, but works pretty much the same way.

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