Making an NES game, part 1

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Uploaded by on Jul 19, 2009

This is the first demo from the NES game I am developing. The working title is "Explorer".




I plan to make several videos like this as I code the game, documenting the making of an NES game from start to finish.

For more gritty details, check my NES development blog: http://www.tummaigames.com/blog

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Gaming

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Standard YouTube License

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Uploader Comments (tummaigames)

  • @Nettikturbo it's not a clone - I'm just using the sprite as a placeholder.

  • Cool, looking good so far. :D

    I see you're using Lua to switch between screens(?).

    I, too, used it a lot for debugging and prototyping during the early stages of my platformer engine.

  • hey miau. Actually the screen switching is all in the asm. I threw the LUA in there so people watching the video could tell which direction I was moving.

    btw, thanks for all those lua scripts you wrote for fceux. They really helped me figure out how to use lua. If I had thought of it earlier, I would have used LUA for the screen coords instead of wasting my time ripping fonts and programming the display :) LUA is awesome for debugging.

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All Comments (51)

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  • what program are you using

  • Can you put the finished game on a cartridge and play it in an NES

  • @Patman128

    or can you just pm me the things i need and where can i download it

  • @OrganMan007 A text editor and NESASM is all you need. But if you want to do graphics there are programs. If you Google "NES development" or "NES bitmap editor" you can get a lot more things than I can put here.

  • @Patman128

    what program didya use? and what da hell is the tools thingy?

  • @OrganMan007 Not sure what you mean. The only game makers for NES are for modding existing games. If you want a new game you have to code it from scratch. There are tools to make some things easier but actually coding it requires writing assembly.

  • @Patman128

    no,i mean how do u make nes games? what game maker didya use?

  • @OrganMan007 6502 assembly with NES specific memory addresses for graphics/sound/input.

  • i like the vid by the way but my i ask what software did you use?

  • HOW CAN YOU MAKE NES GAMES?

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