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Battalion Wars 2 Online Assault - Lightning Strike is biased (Part 2)

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Uploaded by on Sep 21, 2009

The Master Knight is suddenly attacked by the Hyphy Movement, the San Francisco Bay Area residents who prove that it doesn't deserve to be called the "Yay Area", the shallow girls who would say "wanna suck my pee" just to mock him, and the Oakland rioters. This time, they're accompanied by Battlestations. However, the Master Knight has plenty of anti-armor forces to ensure a successful retreat...

(Lightning Strike, an Assault mission, is a serious victim of Fake Balance. And it could easily turn toward Solar's favor. Why? Because the objectives require explosive firepower to do anything to touch them decently. Unfortunately, the only units that Legion has for this are the Battlestation and--not for the first part because they're POWs--Mortar Vets. Of course, the Mortar Vets do sub-par damage to Solar's Heavy Tank or any of the objectives (or the static guns), and the Battlestation is a big slow target and can be swarmed to death by the Bazooka Vets, the Heavy Tank, and the 2 Gunships; and then it takes 45 seconds to respawn, made even worse by the fact that the supply zones are distant from the preceeding objectives, which combined with the Battlestation's poor movement means that Solar can just look out for the Fighters to stop them from zapping the Gunships and then leave Legion with nothing to stop Solar from seriously slowing them down. Really, there's no way Ferrok can win this and beat Qa-Len.)

(The only objective where Legion might have the advantage is the first one. That is, if Solar doesn't MANUALLY CONTROL A BAZOOKA VET FIRST. If they do, Solar can zap the Battlestation with fully charged shots and make the RPG towers even bigger misery to the Legion than they already are (seeing as they actually survive Battlestation shots). And even if Legion destroys BOTH Generators within the first 2 minutes, it's nothing to the misery they'll have to contend with when attacking the Solar Generators. Why? Because Solar also gets an AA Tower to make it easier to guard the Gunships from the Fighters. If Legion frees the Mortars (most likely by kamikazing a Fighter), they still do lousy damage and can be hammered by the Grunts in the meantime. Destroying the Battlestation will still cripple Legion. And the HQ defense still manages to get even worse: now Solar has TWO Anti-Air Towers, as well as several other static turrets that can punish infantry, which means that the Battlestation is AGAIN required, except, oh right, it gets swarmed yet again.)

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  • Woh ! It's a new online map?

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