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Using NURBS surfaces to produce Polygon Surfaces in Maya

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Uploaded by on Feb 20, 2007

This little demo is demonstrating how to make simple NURBS objects, how to sculpt them a little bit and then convert them into a usable polygon object. No knowledge of NURBS required.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (PolyNurb)

  • mserebreny,

    thanks for the info. See I learn something new about Maya everyday.

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All Comments (16)

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  • Awesome.

    

  • This video is exactly what I was looking for. I could have found this info elsewhere, but not as straightforward and well shown. Cheers.

  • can U add more lines(edges) to NURFS?

  • hi...

    in my tab choices there is animation polygons etc

    but there is no modeling

    u know why that is or if it effects anything?

    also i dont have the box that helps u quickly navigate.

    the one on the top right of ur view port.

  • was looking fo the nurbs to poly convertion method..thanks !

  • thanks mate!

  • Absolutly Brilliant!

  • Thanks a lot. Really useful info.

    I'm learning Maya and your 7 minutes and 9 seconds just unlocked a HUGE aspect of the program.

    Thanks again.

  • I like the way you deliver! Nice, maybe I can learn to speak like you.

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