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Uploaded by nekitu007 on Oct 10, 2009
Particle system nodes using the point sprites mode (there are 5 rendering modes for the particle system: CPU computed quads, point sprites, instanced quads, scene nodes as particles, and instanced models )
Entertainment
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Wow, this is way over my head. Whenever I want particles, I just make a bunch of 2-polygon plains with low-res textures and alphablending.
h8s2 2 years ago
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Wow, this is way over my head. Whenever I want particles, I just make a bunch of 2-polygon plains with low-res textures and alphablending.
h8s2 2 years ago